The warp stabilizer is going to be your best bet when you need to stabilize motion in After Effects. As a drag-and-drop effect, the warp stabilizer is incredibly easy to use. In a nutshell, the warp stabilizer works by analyzing your entire frame and creating mini track points on objects in your scene.
Hopefully, you’ll never have to worry about using this information. Gk app download for pc. It would mean that you’ve shot everything perfectly, and you don’t need to fuss with adding any video stabilization in post-production. However, if you’re like most filmmakers, there are going to be times when you have a shot that’s just a little too shaky and needs to be fixed in post. This is where the extremely helpful Warp Stabilizer effect in Adobe Premiere (and After Effects) comes in. Before I go on, I should say that you never want to rely on warp stabilizer from the start; you would be doing yourself a disservice as a filmmaker if you just said, “I’ll fix it in post.” The best thing to do is to use a tripod, gimbal, or Steadicam rig to ensure stable footage from the start, and just do some minor tweaking in post-production.
Check out our post on if you want more info on that, but for now, let’s talk about Warp Stabilizer. Basic Application Warp Stabilizer can be found in the Adobe Premiere effects tab under Distort > Warp Stabilizer. To apply it your video, select the clip you want to use, then double-click the effect. You can also either drag it onto your clip in the timeline or into the Effects and Presets tab.
Once the effect is applied, it will immediately begin to analyze your clip. You can continue to edit and work while it’s doing its thing, so there’s no need to wait for it.
The horizontal blue/orange bar will go away once your clip is done analyzing. Tweaking, Adjusting, and More Tweaking Chances are, when your analyzed clip is done, you’ll have something that is pretty good, but not 100% where you want it to be. The good thing is that you have many options to get the best results possible, but the bad thing is (from my experience) that you may need to spend a good chunk of time getting it dialed in. You have to figure out the ideal combination between having the best stabilization and the least amount of distortion, and sometimes you have to sacrifice one over the other (distortion is usually more noticeable, so I opt for less stable, but less-distorted footage).
In the Stabilization menu, under “Result,” you can choose between Smooth Motion and No Motion. Smooth Motion is for shots with movement, where you want the movements to be smoother, like a pan, tilt, or dolly shot.
You can adjust the smoothness with this setting. No Motion means that a part of the main subject is still in the frame, and is mostly used with shots that are intended to be locked down or appear locked down.
“Smoothness” is only available if Smooth Motion is selected. The bigger the number, the more the effect does to smooth it out, and vice versa. Anything over 100% will crop the image. Selecting a Method *All of these methods default to the previous method if the one selected doesn’t have enough data to work properly.
Position: This method uses position data to stabilize the footage, and is the most basic. Position, Scale, And Rotation: Like the name says, this method uses position, scale, and rotation data for stabilization. Perspective: This method basically puts corner pins on the video to stabilize it. Subspace Warp: This is the default method, and will warp different pieces of the frame to stabilize the video entirely. Preserve scale: This keeps the scale the same if you don’t want the clip to be scaled.
You also have a number of options under “Borders.” Stabilize Only: This will simply stabilize your footage, which exposes the moving edges. Here is what that looks like. You probably don’t want to use this option, but it gives you a good idea of how much the effect is doing. This setting allows you to crop later with another method of your choosing. Auto-Scale and Crop Less, Smooth More are disabled in this setting. Stabilize, Crop: The moving edges will get cropped without scaling.